Say what you want but this is a good formation in my opinion. it's based on the assumption that roughly speaking only 4,5 and 6 appear. and then we make sure that for each auto-rolling dice, it is surrounded by 3 static dice with the numbers 4,5 and 6. so the pattern is found esily with that. and you can totally expand this pattern further and further.
only big question is: what is better or more efficient: having each rolling dice be surrounded by 3 dices with 6? or 3 dices with the numbers 4,5,6?
latter option kind of guarantees a multiplier with each throw, 6 is less likely but gives more money? (honestly didnt read the 2 same dice rule too closely)
I tested this a little. There doesn't appear to be any extra bonus for bordering more than one of a matched number. Matching just one of the the 3 surrounding dice gives the same multiplier as matching all three.
So the points you get for rolling the dice in either setup are:
Setup 4 + 5 + 6
Setup 6 + 6 + 6
1 = 4
1 = 4
2 = 5
2 = 5
3 = 6
3 = 6
4 = 14
4 = 7
5 = 16
5 = 8
6 = 18
6 = 18
This makes your setup where each rolled die is surrounded by 4, 5, and 6 much better than all 6s.
basically this has a different combination of "corner" dice for each bucket, and then dice on four sides for rolling. bucket 1 has 4, 1, 2 ,3. bucket 2 has 1, 4, 3, 6. bucket 3 has 2, 3, 5, 4. bucket 4 has 3, 6, 4, 1. the only corner dice used by all buckets is the middle one with 3. if your wondering why the corner dice are important, thats because i enabled two of a kind
Tbh this isn't the most optimal since fives in the middle have to be number 4 for example right now is 5, 5, 5, but it has to be 5, 4, 5 since that will give numbers automatically rolling more points
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If you want the most optimal setup just lookup optimal sugar cane farms in minecraft because it's the same concept
Edit: so that you don't have to just do this.
Say what you want but this is a good formation in my opinion. it's based on the assumption that roughly speaking only 4,5 and 6 appear.

and then we make sure that for each auto-rolling dice, it is surrounded by 3 static dice with the numbers 4,5 and 6. so the pattern is found esily with that.
and you can totally expand this pattern further and further.
only big question is:
what is better or more efficient:
having each rolling dice be surrounded by 3 dices with 6?
or 3 dices with the numbers 4,5,6?
latter option kind of guarantees a multiplier with each throw, 6 is less likely but gives more money?
(honestly didnt read the 2 same dice rule too closely)
I tested this a little. There doesn't appear to be any extra bonus for bordering more than one of a matched number. Matching just one of the the 3 surrounding dice gives the same multiplier as matching all three.
So the points you get for rolling the dice in either setup are:
This makes your setup where each rolled die is surrounded by 4, 5, and 6 much better than all 6s.
Followed your setup :) 3x3 (~19.5K/min) 4x4(~34.5K/min) 5x5(~54K/min)



i found a nice layout
basically this has a different combination of "corner" dice for each bucket, and then dice on four sides for rolling. bucket 1 has 4, 1, 2 ,3. bucket 2 has 1, 4, 3, 6. bucket 3 has 2, 3, 5, 4. bucket 4 has 3, 6, 4, 1. the only corner dice used by all buckets is the middle one with 3. if your wondering why the corner dice are important, thats because i enabled two of a kind
yeah but you waste some auto rolling slot by using 2 rollers to roll 1 dice in between them
so you should space it out so each roller gets 4 at once
space the rollers out to maximize effieciency
i think i made the best setup and then you can also add on to it. It doubles 5 and 6 with the maximum amount of surrounding dice.
Tbh this isn't the most optimal since fives in the middle have to be number 4 for example right now is 5, 5, 5, but it has to be 5, 4, 5 since that will give numbers automatically rolling more points
yeah, for each rolling dice, it should be surrounded by 3 static dice with 4,5 and 6.
should be the optimal thing
i improved ur designed so that every dice get a 4,5 and 6 next to them
what does the bucket do?
automatically rolls all adjacent dice
oh o
Pls make it more mobile
FULLHOUSE!
the idea is puttting the auto rolling think with knight's move distance (from chess), when you get it, its easy